Forza Horizon 5 Update Patch Notes Today (1st, February)

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february)

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Forza Horizon 5 has received a massive update today which makes a plethora of changes to the game.

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This all-new update doesn’t add any new features as such, but there are quite a number of bug fixes and performance improvements, alongside some quality of life changes. Here are the complete patch notes of the update.

Forza Horizon 5 | Official Launch Trailer

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Forza Horizon 5 | Official Launch Trailer
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Forza Horizon 5 Update Patch Notes Today (1st, February)

Game Stability

  • Miscellaneous stability, memory, and performance fixes
  • A crash could occur when the game was installed at a path that was too long (Steam only). An error message will now appear instead.
  • Fixed a bug that could block progress on Horizon Stories, with later chapters not unlocking despite meeting their requirements
  • Fixed a crash that can occur when deleting a Rival Notification in the Message Center

Multiplayer

  • Various fixes for server stability and bandwidth optimisation to improve the reliability of all online game modes
  • Players will no longer lose their Skill Chain when they disconnect from Horizon Life
  • Addressed a bug that would prevent friends from appearing in the Online Player list
  • Fixed the Online Player list displaying the incorrect car and player level for other players in the session
  • Addressed a bug where Horizon Arcade “Stay with the group” message could get stuck on screen after the event finishes
  • Fixed a bug that could cause the “Finding a Session” notification to persist on screen
  • Addressed a bug where the car names may not appear in the Online Player list
  • Fixed a bug that could cause the Horizon Tour matchmaking HUD to display when matchmaking for the Trial
  • Players will now be placed at the Horizon Tour sign up location after their tour is complete
  • Added an on-screen message when matchmaking into Horizon Open
  • Prevent invites via LINK while in the Horizon Open session, waiting for the next event to start
  • Fixed a bug that could cause Horizon LINK invites to exclude the event type
  • Players can no longer accept LINK invites to PR stunts they have not unlocked
  • LINK can now be used to join a Seasonal Championship
  • Fixed a bug that allowed more than 6 players to enter a co-op event via LINK
  • Players can now respond “Thanks ” after being sent “Good Luck” via LINK
  • Prevented the Horizon Adventure screen from appearing during Horizon Arcade events
  • Added audio cues to the Mini Mission HUD in Horizon Arcade
  • Updated Horizon Arcade messaging when quitting the session
  • Fixed a bug that could cause the Mini Mission HUD to stay on screen once the round was complete
  • The Pinata Streak Bonus in Horizon Arcade now scales with player count
  • Group Waypoint will now be cleared if set to a Horizon Arcade event that closes
  • Group Waypoints are now removed when the player is no longer part of a convoy
  • Fixed a bug that would prevent players from accessing the map in Eliminator
  • Fixed a visual glitch with the sky, that can occur in Eliminator during a season change
  • All players will now see all Horizon Outposts during Eliminator, regardless of whether they have unlocked them yet
  • In Eliminator, if a player disconnects after you challenge them you are now considered to have won the challenge, rather than lose it
  • Fixed inconsistency in Team names in the end of race leaderboard

Wheel Compatibility

  • Fixed missing rumble on Wheel input devices on PC
  • Fixed a bug that could cause the player to get stuck in Change Input Mapping settings after changing input for a Steering Wheel
  • Fixed a bug that could cause FFB to be lost on the Logitech G920 after suspending the title
  • Added wheel mapping for Hori Force Feedback Wheel
  • Addressed a bug that would prevent some handbrake peripherals from working consistently

Exploits

  • Rebalanced some Car Mastery tables to remove exploit loops. This will refund player’s Skill Points on any affected cars.
  • Fixed an exploit which allowed players to earn Skill Points whilst AFK
  • Fixed an exploit with Wheelspins

PC

  • Improved the distance texture quality when running the Ultra quality setting on PC
  • Improved the foliage quality when running the Ultra quality setting on PC
  • Turning off screen effects now turns off chromatic aberration
  • Fixed chromatic aberration becoming too extreme with ultra-wide resolutions
  • The Limit Frame Rate option now works as expected
  • Fixed a bug that caused longer loading times on PC when the framerate was unlocked
  • Adjustments were made to the Target Hardware Profiler to better select the correct graphical preset

Cars

  • Fixed hole near wiper on Zenvo ST1
  • Fixed car reflectors clipping with rear bumper Toyota Arctic Cruiser
  • Fixed Toyota Celica where applying JSP Motorsport Sport Rear Wing flips vinyls upside down
  • Fixed Lamborghini Espada broken textures on wipers
  • Added missing ForzaVista pins on Jaguar XJ220S
  • Fixed Jaguar XJ13 cockpit cameras being too dark
  • Addressed cockpit camera being too dark for convertibles when the roof was down
  • Fixed rear brake position on Hoonigan Porsche 911 which was causing clipping issues
  • Fixed collision on Reliant Stabilisers
  • Fixed AO on the back of the Can-Am Maverick
  • Fixed Trial – Street Front Bumper being overly dark
  • Added new engine audio for the Pagani Zonda Cinque.

Accolades

  • Fixed the ‘Stay Frosty’ and ‘Shopping Spree’ Accolade unlocks
  • Fixed Proof Positive, Canyon Statue and Statues beneath Blue Water in El Camino not unlocking for some players

Fixed the Horizon Arcade accolades which required you to complete a specific Arcade type, not unlocking when it was the third round of a Horizon Arcade

  • Fixed some Rival accolades unlocking without beating the Rival ghost
  • Fixed some Rival accolades not unlocking when racing a P2P event
  • The ‘Jump to Reward’ option in the Accolades menu will now take you to the accolade, rather than the category

EventLab

  • Previously created routes can now be edited
  • Difficulty bonus payouts from EventLab now scales with the number of Drivatars in the event
  • Players can now add and edit checkpoints when using Route Creator at a Street Race location
  • Players can now search EventLab events by keyword
  • Editing a text string in EventLab (such as notification text) will no longer delete what is already there
  • Added a “2020s” car restriction option
  • Added Chinese car restriction option
  • The flask poster icon (indicating custom rules) will now appear correctly after publishing the event
  • Fixed up some assets that were missing collision
  • Tooltip added for the “Add Rule” pill
  • EventLab events can now be started via LINK
  • Additional EventLab creations will be surfaced at all activation points
  • Fixed a bug that caused surfaced EventLab events from being duplicated on the event select menu
  • Crowd will no longer disappear after quitting EventLab event creation

Festival Playlist

  • Addressed a bug where Seasonal Championships wouldn’t complete if the player changed difficulty settings on the Pre-Race menu
  • Players can now match make into an Horizon Open event directly from the Horizon Open tile on the Festival Playlist
  • Prevented progress on the Festival Playlist Weekly Challenge being reset after the user experiences a server error
  • Fixed a bug that caused PR stunts to disappear after the weekly season change
  • ‘Weekly Challenges Completed’ stat was fixed to show the number of completed challenges, rather than chapters
  • Seasonal Collectible challenge progress will now persist between boots of the game
  • Treasure chests and seasonal collectibles are no longer counted towards the Bonus Board collection stats
  • Players must now take part in a complete Horizon Arcade (complete 3 rounds or all 10 minutes) in order to complete the Festival Playlist challenge
  • The Weekly Challenge will no longer show incorrect progress towards its chapters when driving a car that does not meet its requirements

Other

  • Added simplified Chinese Voice Over
  • Fixed a bug that would allow users to redeem multiple manufacturer rewards from the Car Collection screen
  • Some items in the Forzathon Shop will now only be purchasable a limited number of times
  • Livery Editor’s default scaling option has been changed to ‘non-uniform’, in line with previous titles
  • Added “Mobil” decal to the Livery Editor
  • Head to Head challenges in Freeroam are now cancelled if the opposing player gets too far away before accepting the challenge
  • Fixed several instances of overlapping text in some languages on the Tuning screen

A new option has been added to the Video settings screen to open the HDR system calibration app (console only)

  • Voice over that plays when finishing a Super7 event is no longer cancelled when returning to the Super7 screen
  • Prevented users from being able to erroneously publish Super7 events with both props and traffic enabled
  • Fixed a bug that caused controller rumble and haptics to be lost after exiting during Horizon Open signup
  • Improved car shadowing when entering tunnels
  • Fixed a bug where players sometimes couldn’t make progress on V10 Horizon Story if they earned 3 stars in a previous chapter.
  • Fixed some text overlapping on the Race Scoreboard in some languages
  • The game will now show an explanation popup when trying to select exclusive emotes or clothing, rather than a marketplace error
  • Players will no longer be announced as the winner after quitting and losing to the selected rival
  • Notifications showing the CR earned in an event will now show after all events, when returning to Freeroam
  • Fixed a bug that would remove car control from the player if they switched cars while changing the convertible roof state
  • Fixed a bug when rewinding on the finish line in Rivals, causing an impossibly fast lap time

The post Forza Horizon 5 Update Patch Notes Today (1st, February) by Md Armughanuddin appeared first on DualShockers.

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