Forza Horizon 5 Update Patch Notes Today (1st, February)
Forza Horizon 5 has received a massive update today which makes a plethora of changes to the game.
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This all-new update doesn’t add any new features as such, but there are quite a number of bug fixes and performance improvements, alongside some quality of life changes. Here are the complete patch notes of the update.
Forza Horizon 5 Update Patch Notes Today (1st, February)
Game Stability
- Miscellaneous stability, memory, and performance fixes
- A crash could occur when the game was installed at a path that was too long (Steam only). An error message will now appear instead.
- Fixed a bug that could block progress on Horizon Stories, with later chapters not unlocking despite meeting their requirements
- Fixed a crash that can occur when deleting a Rival Notification in the Message Center
Multiplayer
- Various fixes for server stability and bandwidth optimisation to improve the reliability of all online game modes
- Players will no longer lose their Skill Chain when they disconnect from Horizon Life
- Addressed a bug that would prevent friends from appearing in the Online Player list
- Fixed the Online Player list displaying the incorrect car and player level for other players in the session
- Addressed a bug where Horizon Arcade “Stay with the group” message could get stuck on screen after the event finishes
- Fixed a bug that could cause the “Finding a Session” notification to persist on screen
- Addressed a bug where the car names may not appear in the Online Player list
- Fixed a bug that could cause the Horizon Tour matchmaking HUD to display when matchmaking for the Trial
- Players will now be placed at the Horizon Tour sign up location after their tour is complete
- Added an on-screen message when matchmaking into Horizon Open
- Prevent invites via LINK while in the Horizon Open session, waiting for the next event to start
- Fixed a bug that could cause Horizon LINK invites to exclude the event type
- Players can no longer accept LINK invites to PR stunts they have not unlocked
- LINK can now be used to join a Seasonal Championship
- Fixed a bug that allowed more than 6 players to enter a co-op event via LINK
- Players can now respond “Thanks
” after being sent “Good Luck” via LINK - Prevented the Horizon Adventure screen from appearing during Horizon Arcade events
- Added audio cues to the Mini Mission HUD in Horizon Arcade
- Updated Horizon Arcade messaging when quitting the session
- Fixed a bug that could cause the Mini Mission HUD to stay on screen once the round was complete
- The Pinata Streak Bonus in Horizon Arcade now scales with player count
- Group Waypoint will now be cleared if set to a Horizon Arcade event that closes
- Group Waypoints are now removed when the player is no longer part of a convoy
- Fixed a bug that would prevent players from accessing the map in Eliminator
- Fixed a visual glitch with the sky, that can occur in Eliminator during a season change
- All players will now see all Horizon Outposts during Eliminator, regardless of whether they have unlocked them yet
- In Eliminator, if a player disconnects after you challenge them you are now considered to have won the challenge, rather than lose it
- Fixed inconsistency in Team names in the end of race leaderboard
Wheel Compatibility
- Fixed missing rumble on Wheel input devices on PC
- Fixed a bug that could cause the player to get stuck in Change Input Mapping settings after changing input for a Steering Wheel
- Fixed a bug that could cause FFB to be lost on the Logitech G920 after suspending the title
- Added wheel mapping for Hori Force Feedback Wheel
- Addressed a bug that would prevent some handbrake peripherals from working consistently
Exploits
- Rebalanced some Car Mastery tables to remove exploit loops. This will refund player’s Skill Points on any affected cars.
- Fixed an exploit which allowed players to earn Skill Points whilst AFK
- Fixed an exploit with Wheelspins
PC
- Improved the distance texture quality when running the Ultra quality setting on PC
- Improved the foliage quality when running the Ultra quality setting on PC
- Turning off screen effects now turns off chromatic aberration
- Fixed chromatic aberration becoming too extreme with ultra-wide resolutions
- The Limit Frame Rate option now works as expected
- Fixed a bug that caused longer loading times on PC when the framerate was unlocked
- Adjustments were made to the Target Hardware Profiler to better select the correct graphical preset
Cars
- Fixed hole near wiper on Zenvo ST1
- Fixed car reflectors clipping with rear bumper Toyota Arctic Cruiser
- Fixed Toyota Celica where applying JSP Motorsport Sport Rear Wing flips vinyls upside down
- Fixed Lamborghini Espada broken textures on wipers
- Added missing ForzaVista pins on Jaguar XJ220S
- Fixed Jaguar XJ13 cockpit cameras being too dark
- Addressed cockpit camera being too dark for convertibles when the roof was down
- Fixed rear brake position on Hoonigan Porsche 911 which was causing clipping issues
- Fixed collision on Reliant Stabilisers
- Fixed AO on the back of the Can-Am Maverick
- Fixed Trial – Street Front Bumper being overly dark
- Added new engine audio for the Pagani Zonda Cinque.
Accolades
- Fixed the ‘Stay Frosty’ and ‘Shopping Spree’ Accolade unlocks
- Fixed Proof Positive, Canyon Statue and Statues beneath Blue Water in El Camino not unlocking for some players
Fixed the Horizon Arcade accolades which required you to complete a specific Arcade type, not unlocking when it was the third round of a Horizon Arcade
- Fixed some Rival accolades unlocking without beating the Rival ghost
- Fixed some Rival accolades not unlocking when racing a P2P event
- The ‘Jump to Reward’ option in the Accolades menu will now take you to the accolade, rather than the category
EventLab
- Previously created routes can now be edited
- Difficulty bonus payouts from EventLab now scales with the number of Drivatars in the event
- Players can now add and edit checkpoints when using Route Creator at a Street Race location
- Players can now search EventLab events by keyword
- Editing a text string in EventLab (such as notification text) will no longer delete what is already there
- Added a “2020s” car restriction option
- Added Chinese car restriction option
- The flask poster icon (indicating custom rules) will now appear correctly after publishing the event
- Fixed up some assets that were missing collision
- Tooltip added for the “Add Rule” pill
- EventLab events can now be started via LINK
- Additional EventLab creations will be surfaced at all activation points
- Fixed a bug that caused surfaced EventLab events from being duplicated on the event select menu
- Crowd will no longer disappear after quitting EventLab event creation
Festival Playlist
- Addressed a bug where Seasonal Championships wouldn’t complete if the player changed difficulty settings on the Pre-Race menu
- Players can now match make into an Horizon Open event directly from the Horizon Open tile on the Festival Playlist
- Prevented progress on the Festival Playlist Weekly Challenge being reset after the user experiences a server error
- Fixed a bug that caused PR stunts to disappear after the weekly season change
- ‘Weekly Challenges Completed’ stat was fixed to show the number of completed challenges, rather than chapters
- Seasonal Collectible challenge progress will now persist between boots of the game
- Treasure chests and seasonal collectibles are no longer counted towards the Bonus Board collection stats
- Players must now take part in a complete Horizon Arcade (complete 3 rounds or all 10 minutes) in order to complete the Festival Playlist challenge
- The Weekly Challenge will no longer show incorrect progress towards its chapters when driving a car that does not meet its requirements
Other
- Added simplified Chinese Voice Over
- Fixed a bug that would allow users to redeem multiple manufacturer rewards from the Car Collection screen
- Some items in the Forzathon Shop will now only be purchasable a limited number of times
- Livery Editor’s default scaling option has been changed to ‘non-uniform’, in line with previous titles
- Added “Mobil” decal to the Livery Editor
- Head to Head challenges in Freeroam are now cancelled if the opposing player gets too far away before accepting the challenge
- Fixed several instances of overlapping text in some languages on the Tuning screen
A new option has been added to the Video settings screen to open the HDR system calibration app (console only)
- Voice over that plays when finishing a Super7 event is no longer cancelled when returning to the Super7 screen
- Prevented users from being able to erroneously publish Super7 events with both props and traffic enabled
- Fixed a bug that caused controller rumble and haptics to be lost after exiting during Horizon Open signup
- Improved car shadowing when entering tunnels
- Fixed a bug where players sometimes couldn’t make progress on V10 Horizon Story if they earned 3 stars in a previous chapter.
- Fixed some text overlapping on the Race Scoreboard in some languages
- The game will now show an explanation popup when trying to select exclusive emotes or clothing, rather than a marketplace error
- Players will no longer be announced as the winner after quitting and losing to the selected rival
- Notifications showing the CR earned in an event will now show after all events, when returning to Freeroam
- Fixed a bug that would remove car control from the player if they switched cars while changing the convertible roof state
- Fixed a bug when rewinding on the finish line in Rivals, causing an impossibly fast lap time
The post Forza Horizon 5 Update Patch Notes Today (1st, February) by Md Armughanuddin appeared first on DualShockers.
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