Dying Light 2 — Windmill jumping puzzles guide
Windmills are a fixture in the game world of Dying Light 2. They have jumping (or parkour) puzzles that you have to complete to reach the top. Once you’re there, you’ll interact with a panel to claim the windmill for the faction that controls that region. This will turn the windmill into a makeshift safe zone, providing a UV lamp and a bed. Here’s our Dying Light 2 guide to help you with the more troublesome windmill jumping puzzles. Note: For more information, check out our Dying Light 2 guides and features hub. Dying Light 2 windmill jumping puzzles guide To be brief, we’re not going to discuss every windmill location or jumping puzzle in Dying Light 2. There are around a dozen of them, and the mechanics are fairly similar. Here’s the gist: The first windmill that you’ll stumble upon just by progressing through the campaign is Oak Windmill in Quarry Edge. However, you’re not actually required to capture it. You just pass by the are…
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