Destiny 2’s Origin Traits Give Weapons An Additional Set Of Abilities In The Witch Queen

destiny-2’s-origin-traits-give-weapons-an-additional-set-of
abilities-in-the-witch-queen

This week’s Bungie news post centered on weapon changes and new features arriving with Destiny 2 The Witch Queen, and one of these features is unique weapon traits called Origin Traits. New weapons in the expansion and returning weapons will have a third column for this trait, however, Origin Traits will not apply to weapons that dropped prior to The Witch Queen expansion.

Bungie shared a list of four Origin Traits players will see in the game:

  • Alacrity: This trait applies to Trials of Osiris weapons. Alacrity grants increased stability, aim assist, range, and reload speed when the player is the last one standing in the fireteam. It also applies to solo players, which includes players running solo in Lost Sectors and Rumble.
  • Stunning Recovery: For Nightfall Strikes, this trait regenerates 60 health instantly and improves recovery for three seconds after stunning a Champion.
  • One Quiet Moment: Gives +40 reload speed if the player hasn’t taken damage in four seconds in a Crucible match.
  • Vanguard’s Vindication: Final blows with the weapon gives the player seven health in Strikes.

Certain Origins Traits can be used in multiple game modes depending on the activity. Bungie gives an example saying that “Nightfall weapons can select between Nightfall and Vanguard traits. Trials of Osiris weapons can select between Trials and Crucible traits.” However, Season 16’s Pursuit weapon, a shotgun called The Reckless Endangerment, can choose between Crucible, Gambit, and Vanguard traits.

The Witch Queen will launch with 14 Origin Traits, with more traits getting added for a future raid, dungeon, Seasonal event, and one in Season 17. Bungie also mentioned that older weapons from an existing raid or Seasonal weapons may get an Origin trait of their own.

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