Dune: Spice Wars gets back to basics with its compelling mix of 4X ambition and real-time strategy
Easily one of the standout PC reveals from last year’s Game Awards, Dune: Spice Wars is an upcoming real-time 4X strategy game about everyone’s favourite doomed sand planet. Based on Frank Herbert’s acclaimed novel and made by the same folks behind Northgard and Wartales, Dune: Spice Wars will see players step into the boots of one of four factions when it launches in early access later this spring, and I’ve had a chance to see how one of them works in action.
In a hands-off presentation, developers Shiro Games showed us how the (sadly Chalamet-less) Atreides family will be going about their fight to control Arrakis’ most coveted substance – the all-important spice melange – although players will also be able to choose from the shady Harkonnen clan at launch, plus two more unannounced factions that will be revealed in the coming weeks. There’s a lot to take in, but if you’ve been waiting for a Dune game to succeed the 1992 RTS epic that was Dune II: Battle For Arrakis, well, you better pull your head out of the sand and strap on your hydro-cycling stillsuit. The battle for this year’s best strategy game is about to get spicy.
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