Speed Mazing Review
It’s a race to the finish with Piotr Zurek, Łukasz Leszczuk, and Infinite Dreams’ new party game Speed Mazing. Tasked with dodging spikes, collecting gems, and coming out on top, should players add this title to their party game collection?
Speed Mazing Review
With a focus squarely on PvP action, the objective in this multiplayer-focused title is simple – collect the gems before your opponent. This top-down world might seem unassuming at first, but things quickly get tricky when you stand on your color-coded platform.
From there, the world comes apart with spikes lining most of its world and blocks with symbols like stars, crowns, and moons making up the rest. Carefully watching their step, it’s up to players to find their way to the gem on the other side unscathed – all before their opponent and without dying in the process.
There’s most definitely a focus on speed here, but there is little interaction between you and your opponent in Speed Mazing. For one, players are on opposite platforms – there’s no way to push somebody off the path or sabotage their effort with powerups. If anything, there’s nothing else to do other than run – outside of typical WASD controls, there’s nothing else here to encourage players to “git gud” beyond the basics – there’s not even a jump button.
With each round set up as best to nine, repetition can quickly set in between each run. One can up the difficulty for yourself or your opponent from 1-7, but even the toughest stages aren’t too wild. There’s no power-ups, no enemies, and no variety – what you see is what you get. While there are 10 maps to choose from, five are repeated under a “Mega Mix” version, which is a disappointment. Those hoping to find some variety between the different playable characters will be at a loss too – the only changes between them are only cosmetic in nature.
Note that the Versus Mode of Speed Mazing does not have support for bots or online play; all matches must be done via local play. This feels like a huge wasted opportunity, as this greatly limits its replayability.
However, there is a single player mode with its Time Trial Mode. This one tasks players with collecting all gems in any given stage as fast as possible. While it can be entertaining, this too is a bit basic at its core. To make matters worse, each one can be wrapped up fairly quickly – there’s even achievements for finishing select stages in less than 19 seconds. It’s a distraction that will be over before players even have time to digest it.
Speed Mazing and its overly basic nature makes this a tough game to suggest for those looking for multiplayer mayhem. Its overly simplistic control scheme and its lack of options means that players will be tired of this game faster than it takes to finish a single round.
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