Elden Ring’s Margit Boss Fight Was Just A Bit Too Tough, Admits FromSoftware
FromSoftware has admitted that the Elden Ring Margit The Fell Omen boss fight was just a bit too difficult during the game’s Network Test, and required some balancing for that stage in the game.
Chatting with GamerBraves, Elden Ring Producer Yasuhiro Kitao added that the development team haven’t made the bosses difficult for the sake of it, but there are optional encounters that will push your skills to the limit if you fancy the extra challenge.
We didn’t want to set out to make bosses harder for the sake of it. Margit was just too hard for the network test, we believe. He was just a little bit tweaked on the high end, so he does need some balancing for that early point in the game.
In terms of bosses that are unessential and optional and hidden, there are some of these that we have deliberately increased the challenge for those players who want to seek out this kind of experience. Hopefully, if you’re that way inclined, you can seek out some really tough challenges hidden away in the world.
There are some hidden areas that you can be transported to in Elden Ring’s world. This won’t work exactly the same way as it did in the case of the Nameless King in Dark Souls 3, you won’t have to perform a gesture for a long time just to get transported somewhere but there will be some nice surprises for the players and some encounters and bosses that are maybe a little bit tricky to reach and we hope you discover each of these.
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Elden Ring is pencilled in for a February 25, 2022 release on PS5, PS4, PC, Xbox Series X/S, and Xbox One.
[Source – GamerBraves via PSLS]
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