Metroid Dread update 2.0 patch notes today
A surprise Metroid Dread update has been released today, with the patch notes confirming all the new modes and features available to enjoy on Nintendo Switch.
As part of today’s Nintendo Direct event, the Japanese games giant has decided to launch a special Metroid Dread update.
And unlike some of the most recent patches for the Nintendo Switch game, this one makes some big changes.
With new content for newcomers and veterans alike, Nintendo has decided to add a range of modes that help bring new players into the game and push those who have mastered it.
Time To Get Good
This includes the new Rookie Mode and Dread Mode, which are available to play after downloading today’s update. As the name suggests, Rookie Mode creates a more accessible difficulty for those just starting, making the game easier to start.
Nintendo’s Metroid Dread mode is an entirely different animal and is based on the rule that you must never take a hit from an enemy. If you do, your run is over, and you have to start from the beginning, making this the definitive Iron Man experience.
Metroid Dread 2.0 Patch Notes
The full Metroid Dread 2.0 patch notes have been released by Nintendo and include full details covering the new modes. There are also additional notes on the latest bug fixes for Nintendo Switch, as well as demo changes.
For those who have yet to play Metroid Dread, you can now play more of it through the expanded demo experience found on the eShop. The full patch notes shared today by Nintendo can be found below or via the official Metroid Dread support pages.
New Modes
- “ROOKIE MODE” has been added to the game. This is a mode suited towards new players, with the following adjustments:Dropped items from enemies now replenish greater amounts when picked-up.
- Damage received from Boss attacks has been lowered.
- Destructible Boss projectiles have been made easier to break than usual (excluding some attacks).
- Increased number of missiles available when beginning game.
- Made the finishing counters when defeating some Bosses easier to perform.Selected when starting a New Game, and choosing “SELECT DIFFICULTY”.
- “DREAD MODE” has been added to the game. This is an extremely high-difficulty mode, where any damage taken from enemies or traps will lead to an instant Game Over.Can be selected after clearing HARD MODE, when beginning a New Game, and choosing “SELECT DIFFICULTY”.
Other Changes
- Several new details have been added to the results screen that appears after clearing the game. These new details will not appear, however, for game files that were started prior to updating the game.
- Fixed an issue where Samus sliding down a surface and touching a frozen enemy would force the game to close, after the message “The software was closed because an error occurred” appears.
- Made several other fixes to improve playability and enjoyment of game.
Demo Update
The following updates to the “Metroid Dread DEMO” are also now available (Ver. 2.0.0).
- The scale of the playable area has been expanded, with the Corpius boss fight now being available.
- Added “ROOKIE MODE”, a mode suited towards new players, where dropped items from enemies now replenish a greater amount, and bosses’ attack power has been lowered.
- Added “SELECT DIFFICULTY” options when beginning the demo.
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