New Call Of Duty Vanguard Update Issues Bug Fixes For Multiplayer, Zombies


Sledgehammer Games has unleashed the latest Call of Duty: Vanguard update patch notes for you to digest, which comes with a series of new bug fixes for Multiplayer and Zombies modes. There’s also some weapon balancing thrown in for good measure.

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Bug Fixes

  • Weapons
  • Longshots now count when achieved through Incendiary Round’s damage over time
  • When previewing the Welgun after unlocking Challenges in Multiplayer, the Welgun is no longer missing challenge details
  • Corrected unintended behavior with Buck and Slug, which resulted in players getting headshot bonuses when shooting limbs
  • Perks
  • Players with the Fortified Perk are no longer immune to any fire damage including Flamenaut and Incendiary Grenade
  • Killstreaks
  • Fixed an issue where some players would not retain their Killstreaks in between rounds
  • Users can no longer gain infinite ammo with a Killstreak bug exploit

Weapon Balancing

  • Shotguns
  • Akimbo Double Barrel Shotgun
  • Damage has been reduced
  • Attachments
  • Buck and Slug
  • Range has been reduced

Adjusted CDL Recipes with the following:

  • Match start timer is now 30 seconds
  • Removed FMJ from Restricted List
  • Respawn Delay Timer set to 3.5 seconds
  • Suicide Respawn Delay Timer set to 4.5 seconds
  • Added Incendiary Grenades to Restricted List
  • Added Bombing Run to Restricted List
  • All Killstreaks, except Artillery Strike and Cruise Missile, are restricted and not able to be used while in Ranked matches


  • Artifacts
  • Addressed an issue that could occasionally prevent the player’s Artifact from working properly after using a Self-Revive.
  • Support
  • Addressed an issue where Support weapons could provide infinite ammo.

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