PUBG Creator Brendan Greene Shares His Thoughts On Project Artemis And The Metaverse
Brendan Greene, the architect behind PUBG, shared more information on his new studio’s future game, Project Artemis. Speaking to GamesBeat, Greene elaborated more on Prologue–a smaller tech demo project that will be the first step towards realizing Artemis–and contextualized Artemis’ relationship to the “metaverse,” a currently very buzzy word with very loosely defined boundaries.
Project Artemis, as we learned in a previous interview, is Greene’s ambitious open world game that will be the size of the literal planet Earth–a different scale than any open-world project has attempted to capture–and where gameplay will largely be created and driven by players. At a first glance, Greene’s vision for Artemis seems to be in line with the metaverse version espoused by Horizon (Facebook’s rebrand) and other companies. But Greene was hesitant to tie Artemis so firmly to the word.
“I’m not sure if that’s what I’m building,” he told GamesBeat. “I first set out to do a concept [of] what I want to do next. I just knew I wanted to build a big open world. And as we developed the ideas internally, that big world got massive. And right now I just want to find a focus on building this digital place. I don’t even know what the metaverse is meant to be yet. I mean, is it a place? Is it a set of standards?”
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